package src
{
	import flash.display.MovieClip;
	
	public class Spawner extends MovieClip
	{
		private var myArray:Array;
		private var direction:int;
		
		public function Spawner()
		{
			myArray = new Array();
		}
		public function spawn(){
			var block:Block = new Block;
			addChild(block);
		}
		public function update(){
			for each (var block:Block in myArray){
				block.x += 
			}
		}

		public function get arr():Array
		{
			return myArray;
		}

		public function set arr(value:Array):void
		{
			myArray = value;
		}

	}
}